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/* vm.c */ #include <stdio.h> #include <assert.h> #include <stdlib.h> #include <string.h> #include <err.h> #include <sys/time.h> #include <poll.h> #include <signal.h> #include <fcntl.h> #include <errno.h> #include <math.h> #include "vm.h" #include "code.h" #include "dmx.h" #include "hash.h" #include "mem.h" #include "midi.h" #include "beatdetect.h" #include "map3d.h" #include "mouse.h" #define DEBUG 0 typedef char instr; struct vm_thread { instr *pc; stkentry *sp; stkentry *stackbase; size_t stacksize; int queue; struct timeval time; struct vm_thread *next; struct vm_thread *prev; }; #define VM_MAXPOLLFD 16 #define ARRAYBLOCKSIZE 512 struct pollfd vm_pollfd[VM_MAXPOLLFD]; int vm_pollfdqueue[VM_MAXPOLLFD]; int vm_npollfds; volatile int vm_caughtsignal; struct vm_thread *vm_queues[VM_MAXQUEUES]; struct vm_thread *vm_current = NULL; instr *vm_codearea = NULL; size_t vm_codesize = 0; struct hashentry *fnhash[HASHSIZE]; struct hashentry *globhash[HASHSIZE]; struct hashentry *arrayhash[HASHSIZE]; #define VM_CODESIZE 65536 #define VM_STACKSIZE 65536 #define VM_STRING_MAX 1024 #define GLOB_MAXNAMELEN 1024 int vm_intfn_nop(void); int vm_intfn_global_store(void); int vm_intfn_global_load(void); int vm_intfn_global_array_store(void); int vm_intfn_global_array_load(void); int vm_intfn_printint(void); int vm_intfn_printreal(void); int vm_intfn_printstr(void); int vm_intfn_dmxsetchannel(void); int vm_intfn_dmxoutput(void); int vm_intfn_gettime(void); int vm_intfn_waittime(void); int vm_intfn_wait(void); int vm_intfn_wakeup(void); int vm_intfn_spawn(void); int vm_intfn_midi_read(void); int vm_intfn_beatdetect_read(void); int vm_intfn_beatdetect_phase(void); int vm_intfn_beatdetect_confidence(void); int vm_intfn_realtoint(void); int vm_intfn_inttoreal(void); int vm_intfn_map3d_setcal(void); int vm_intfn_map3d_calibrate(void); int vm_intfn_map3d_transform(void); int vm_intfn_map3d_setparams(void); int vm_intfn_map3d_load(void); int vm_intfn_map3d_save(void); int vm_intfn_sin(void); int vm_intfn_cos(void); int vm_intfn_random(void); int vm_intfn_mouse_read(void); void vm_destroy(struct vm_thread *); void vm_unqueue(struct vm_thread *); void vm_queue(struct vm_thread *, int); typedef int (*vm_intfn)(void); vm_intfn vm_intfn_table[] = { vm_intfn_nop, vm_intfn_global_store, vm_intfn_global_load, vm_intfn_global_array_store, vm_intfn_global_array_load, vm_intfn_printint, vm_intfn_printreal, vm_intfn_printstr, vm_intfn_dmxsetchannel, vm_intfn_dmxoutput, vm_intfn_gettime, vm_intfn_waittime, vm_intfn_wait, vm_intfn_wakeup, vm_intfn_spawn, vm_intfn_midi_read, vm_intfn_beatdetect_read, vm_intfn_beatdetect_phase, vm_intfn_beatdetect_confidence, vm_intfn_realtoint, vm_intfn_inttoreal, vm_intfn_map3d_setcal, vm_intfn_map3d_calibrate, vm_intfn_map3d_transform, vm_intfn_map3d_setparams, vm_intfn_map3d_load, vm_intfn_map3d_save, vm_intfn_sin, vm_intfn_cos, vm_intfn_random, vm_intfn_mouse_read, }; const int vm_intfn_size = sizeof(vm_intfn_table) / sizeof(vm_intfn); void stack_push(struct vm_thread *thread, stkentry e); void stack_pop(struct vm_thread *thread, int count); stkentry stack_get(struct vm_thread *thread, int count); float stack_getreal(struct vm_thread *thread, int count); char *stack_getstr(struct vm_thread *thread, int len, int count); void stack_poke(struct vm_thread *thread, int count, stkentry value); void stack_pokereal(struct vm_thread *thread, int count, float value); int vm_intfn_nop(void) { /* Do nothing */ return 1; } /* * global_store and global_load are special. * The compiler does not allocate space for a return value. * They also change the stack pointer. */ int vm_intfn_global_store(void) { int len, next, value; struct hashentry *hashptr; char varname[GLOB_MAXNAMELEN+1]; char *vptr; len = stack_get(vm_current, 0); next = (len + sizeof(stkentry)-1) / sizeof(stkentry) + 1; if (len > GLOB_MAXNAMELEN) goto gstoreout; vptr = stack_getstr(vm_current, len, 0); value = stack_get(vm_current, next); strncpy(varname, vptr, len); varname[len] = '\0'; hashptr = hash_lookup(globhash, varname, 1); assert(hashptr != NULL); if (hashptr->name == NULL) { hashptr->name = safe_malloc(strlen(varname)+1); strcpy(hashptr->name, varname); } hashptr->value = value; gstoreout: stack_pop(vm_current, next+1); return 1; } int vm_intfn_global_load(void) { int len, next, value; struct hashentry *hashptr; char varname[GLOB_MAXNAMELEN+1]; char *vptr; len = stack_get(vm_current, 0); next = (len + sizeof(stkentry)-1) / sizeof(stkentry) + 1; if (len > GLOB_MAXNAMELEN) { value = 0; goto gloadout; } vptr = stack_getstr(vm_current, len, 0); strncpy(varname, vptr, len); varname[len] = '\0'; hashptr = hash_lookup(globhash, varname, 0); if (hashptr) value = hashptr->value; else value = 0; gloadout: stack_pop(vm_current, next); stack_push(vm_current, value); return 1; } int vm_intfn_global_array_store(void) { int len, next, value, index; struct hashentry *hashptr; long *arrayptr; char varname[GLOB_MAXNAMELEN+1]; char *vptr; len = stack_get(vm_current, 0); next = (len + sizeof(stkentry)-1) / sizeof(stkentry) + 1; if (len > GLOB_MAXNAMELEN) goto gstorearrayout; vptr = stack_getstr(vm_current, len, 0); index = stack_get(vm_current, next); value = stack_get(vm_current, next+1); strncpy(varname, vptr, len); varname[len] = '\0'; hashptr = hash_lookup(arrayhash, varname, 1); assert(hashptr != NULL); if (hashptr->name == NULL) { hashptr->name = safe_malloc(strlen(varname)+1); strcpy(hashptr->name, varname); hashptr->value = (int)safe_malloc(ARRAYBLOCKSIZE*sizeof(long)); hashptr->flags = ARRAYBLOCKSIZE; } if (index >= hashptr->flags) { hashptr->flags = index + ARRAYBLOCKSIZE; hashptr->flags -= hashptr->flags % ARRAYBLOCKSIZE; hashptr->value = (int)safe_realloc((void *)hashptr->value, hashptr->flags * sizeof(long)); } arrayptr = (long *)hashptr->value; arrayptr[index] = value; gstorearrayout: stack_pop(vm_current, next+2); return 1; } int vm_intfn_global_array_load(void) { int len, next, value, index; struct hashentry *hashptr; long *arrayptr; char varname[GLOB_MAXNAMELEN+1]; char *vptr; len = stack_get(vm_current, 0); next = (len + sizeof(stkentry)-1) / sizeof(stkentry) + 1; if (len > GLOB_MAXNAMELEN) { value = 0; goto gloadarrayout; } vptr = stack_getstr(vm_current, len, 0); index = stack_get(vm_current, next); strncpy(varname, vptr, len); varname[len] = '\0'; hashptr = hash_lookup(arrayhash, varname, 0); if (hashptr) { arrayptr = (long *)hashptr->value; if (index < hashptr->flags) { value = arrayptr[index]; } else { value = 0; } } else value = 0; gloadarrayout: stack_pop(vm_current, next+1); stack_push(vm_current, value); return 1; } int vm_intfn_printint(void) { printf("%d", stack_get(vm_current, 1)); return 1; } int vm_intfn_printreal(void) { printf("%f", (float)stack_getreal(vm_current, 1)); return 1; } int vm_intfn_printstr(void) { char format[13]; int len = stack_get(vm_current, 1); snprintf(format, 13, "%%.%ds", len); printf(format, stack_getstr(vm_current, len, 1)); return 1; } int vm_intfn_dmxsetchannel(void) { int channel; int value; channel = stack_get(vm_current, 2); value = stack_get(vm_current, 1); // printf("channel %d = %d\n", channel, value); dmx_setchannel(channel, value); return 1; } int vm_intfn_dmxoutput(void) { dmx_output(); return 1; } int vm_intfn_gettime(void) { struct timeval tv; if (gettimeofday(&tv, NULL)) err(1, "gettimeofday() failed"); stack_poke(vm_current, 1, tv.tv_sec); /* arg1 */ stack_poke(vm_current, 0, tv.tv_usec); /* return value */ return 1; } int vm_intfn_waittime(void) { struct vm_thread *ptr; struct vm_thread *last; vm_current->time.tv_sec = stack_get(vm_current, 2); vm_current->time.tv_usec = stack_get(vm_current, 1); ptr = vm_queues[VM_TIMEQ]; last = NULL; /* * We need to insert into time queue in time order. Because * of this, we're going to manually insert into the queue here. * Make sure that this is kept in sync with vm_queue(). */ while (ptr && timercmp(&vm_current->time, &ptr->time, >=)) { last = ptr; ptr = ptr->next; } vm_current->prev = last; vm_current->next = ptr; vm_current->queue = VM_TIMEQ; if (last) last->next = vm_current; else vm_queues[VM_TIMEQ] = vm_current; if (ptr) ptr->prev = vm_current; vm_current = NULL; return 1; } int vm_intfn_wait(void) { int queue = stack_get(vm_current, 1); if ((queue < VM_USERQMIN) || (queue >= VM_MAXQUEUES)) { printf("Attempt to wait on invalid wait queue\n"); vm_destroy(vm_current); vm_current = NULL; } vm_unqueue(vm_current); vm_queue(vm_current, queue); vm_current = NULL; return 1; } void vm_wakeup(int queue) { struct vm_thread *thread; while ((thread = vm_queues[queue]) != NULL) { vm_unqueue(thread); vm_queue(thread, VM_RUNQ); } } int vm_intfn_wakeup(void) { int queue = stack_get(vm_current, 1); if ((queue < VM_USERQMIN) || (queue >= VM_MAXQUEUES)) { printf("Attempt to wake up invalid wait queue\n"); return 1; } vm_wakeup(queue); return 1; } int vm_intfn_spawn(void) { char buf[VM_STRING_MAX]; int len = stack_get(vm_current, 1); if (len > VM_STRING_MAX) { printf("Excessive string length - can't spawn\n"); return 1; } strncpy(buf, stack_getstr(vm_current, len, 1), len); buf[len] = '\0'; vm_spawn(buf); return 1; } int vm_intfn_midi_read(void) { while (midi_read()) { if (midi_filter()) { int button, value; midi_getcmd(&button, &value); stack_poke(vm_current, 1, button); /* arg1 */ stack_poke(vm_current, 0, value); /* return value */ return 1; } } vm_queue(vm_current, VM_MIDIQ); vm_current = NULL; return 0; } int vm_intfn_mouse_read(void) { while (mouse_read()) { if (mouse_filter()) { int x, y, z; mouse_getpos(&x, &y, &z); stack_poke(vm_current, 2, x); /* arg1 */ stack_poke(vm_current, 1, y); /* arg2 */ stack_poke(vm_current, 0, z); /* return value */ return 1; } } vm_queue(vm_current, VM_MOUSEQ); vm_current = NULL; return 0; } int vm_intfn_beatdetect_read(void) { if (!beatdetect_read()) { vm_queue(vm_current, VM_BEATQ); vm_current = NULL; return 0; } return 1; } int vm_intfn_beatdetect_phase(void) { stack_pokereal(vm_current, 0, (float)beatdetect_getphase()); return 1; } int vm_intfn_beatdetect_confidence(void) { stack_pokereal(vm_current, 0, (float)beatdetect_getconfidence()); return 1; } int vm_intfn_realtoint(void) { stack_poke(vm_current, 0, (int)stack_getreal(vm_current, 1)); return 1; } int vm_intfn_inttoreal(void) { stack_pokereal(vm_current, 0, (float)stack_get(vm_current, 1)); return 1; } int vm_intfn_map3d_setcal(void) { map3d_setcal(stack_get(vm_current, 7), /* light */ stack_get(vm_current, 6), /* n */ (double)stack_getreal(vm_current, 5), /* x */ (double)stack_getreal(vm_current, 4), /* y */ (double)stack_getreal(vm_current, 3), /* v */ stack_get(vm_current, 2), /* pan */ stack_get(vm_current, 1)); /* tilt */ return 1; } int vm_intfn_map3d_calibrate(void) { stack_poke(vm_current, 0, map3d_calibrate(stack_get(vm_current, 1))); return 1; } int vm_intfn_map3d_transform(void) { int pan, tilt; map3d_transform(stack_get(vm_current, 4), /* light */ (double)stack_getreal(vm_current, 3), /* x */ (double)stack_getreal(vm_current, 2), /* y */ (double)stack_getreal(vm_current, 1), /* z */ &pan, &tilt); stack_poke(vm_current, 4, pan); /* arg1 */ stack_poke(vm_current, 0, tilt); /* return value */ return 1; } int vm_intfn_map3d_setparams(void) { map3d_setparams(stack_get(vm_current, 6), /* light */ (double)stack_get(vm_current, 5), /* opan */ (double)stack_get(vm_current, 4), /* otilt */ (double)stack_getreal(vm_current, 3), /* lpan */ (double)stack_getreal(vm_current, 2), /* ltilt */ (double)stack_getreal(vm_current, 1)); /* dist */ return 1; } int vm_intfn_map3d_load(void) { stack_poke(vm_current, 0, map3d_load()); return 1; } int vm_intfn_map3d_save(void) { map3d_save(); return 1; } int vm_intfn_sin(void) { stack_pokereal(vm_current, 0, sinf(stack_getreal(vm_current, 1))); return 1; } int vm_intfn_cos(void) { stack_pokereal(vm_current, 0, cosf(stack_getreal(vm_current, 1))); return 1; } int vm_intfn_random(void) { stack_poke(vm_current, 0, random() % stack_get(vm_current, 1)); return 1; } void vm_sighandler(int signal) { vm_caughtsignal = 1; } void vm_wakeupafterpoll(void) { int i; for (i = 0; i < vm_npollfds; i++) if (vm_pollfd[i].revents & POLLRDNORM) { vm_wakeup(vm_pollfdqueue[i]); } } void vm_handle_signal(void) { int rv; vm_caughtsignal = 0; fflush(stdout); rv = poll(vm_pollfd, vm_npollfds, 0); if (rv == -1) { printf("poll() returned an error\n"); exit(1); } if (rv == 0) return; vm_wakeupafterpoll(); } void vm_init(void) { vm_codesize = VM_CODESIZE; vm_codearea = safe_malloc(vm_codesize); bzero(vm_queues, sizeof(struct vm_thread *) * VM_MAXQUEUES); vm_current = NULL; hash_init(fnhash); hash_init(globhash); hash_init(arrayhash); vm_npollfds = 0; vm_caughtsignal = 0; signal(SIGIO, vm_sighandler); } void vm_load_file(char *filename) { FILE *fh; char *ptr; fh = fopen(filename, "r"); assert(fh != NULL); for (ptr = vm_codearea; ptr < vm_codearea+vm_codesize; ptr++) { int c; c = fgetc(fh); if (c == EOF) break; *ptr = c; } fclose(fh); } #define GETINT(p, o) (((p[o] & 0xff) << 24) | \ ((p[o+1] & 0xff) << 16) | \ ((p[o+2] & 0xff) << 8) | \ (p[o+3] & 0xff)) void vm_init_functions(void) { int t; int len, type, fn, nargs; char *name; struct hashentry *ptr; /* First, let's check the magic */ assert(vm_codearea[0] == MAGIC1); assert(vm_codearea[1] == MAGIC2); assert(vm_codearea[2] == VERSION1); assert(vm_codearea[3] == VERSION2); /* Now, get the function table pointer */ t = GETINT(vm_codearea, 4); while ((len = GETINT(vm_codearea, t)) != 0) { type = GETINT(vm_codearea, t+4); if (type == 0) { fn = GETINT(vm_codearea, t+8); nargs = GETINT(vm_codearea, t+12); name = vm_codearea + t + 16; ptr = hash_lookup(fnhash, name, 1); printf("Function %s\n", name); fflush(stdout); if (ptr->name) err(1, "Function already exists"); ptr->name = name; ptr->value = fn; ptr->flags = nargs; } t += len; } } void vm_load(char *filename) { vm_load_file(filename); vm_init_functions(); } void vm_unqueue(struct vm_thread *thread) { if (thread->prev == NULL) { vm_queues[thread->queue] = thread->next; } else { thread->prev->next = thread->next; } if (thread->next) thread->next->prev = thread->prev; thread->next = NULL; thread->prev = NULL; thread->queue = VM_NOQUEUE; } /* Thread must not be queued anywhere else before calling this */ void vm_queue(struct vm_thread *thread, int queue) { assert(thread != NULL); assert(thread->queue == VM_NOQUEUE); thread->prev = NULL; thread->next = vm_queues[queue]; thread->queue = queue; vm_queues[queue] = thread; } int vm_spawn(char *fn) { struct vm_thread *newt; struct hashentry *ptr; ptr = hash_lookup(fnhash, fn, 0); if (ptr == NULL) { printf("%s: No such function\n", fn); return 0; } printf("Spawning %s\n", fn); newt = malloc(sizeof(struct vm_thread)); if (newt == NULL) { printf("malloc failed while spawning\n"); return 0; } newt->pc = vm_codearea + ptr->value; printf("Starting execution at %p, %p, %x\n", newt->pc, vm_codearea, ptr->value); newt->stacksize = VM_STACKSIZE; newt->stackbase = malloc(newt->stacksize * sizeof(stkentry)); if (newt->stackbase == NULL) { printf("malloc failed while spawning\n"); free(newt); return 0; } newt->sp = newt->stackbase; /* Push return address here, to point to some special thread exit routine */ stack_push(newt, 0); /* Return value */ stack_push(newt, 0); /* Return address */ /* Insert into head of run queue */ newt->prev = NULL; newt->queue = VM_NOQUEUE; vm_queue(newt, VM_RUNQ); return 1; } void vm_destroy(struct vm_thread *thread) { vm_unqueue(thread); free(thread->stackbase); free(thread); } int vm_runnable(struct vm_thread *thread) { struct timeval tv; if (gettimeofday(&tv, NULL)) err(1, "gettimeofday() failed"); //printf("Runnable? %ld, %ld <= %ld, %ld\n", thread->time.tv_sec, thread->time.tv_usec, tv.tv_sec, tv.tv_usec); return timercmp(&thread->time, &tv, <=); } void vm_sched(void) { if (vm_current) { vm_queue(vm_current, VM_RUNQ); /* XXX insert at tail */ vm_current = NULL; } /* Search for waiting thread to move to runq */ if (vm_queues[VM_TIMEQ] && vm_runnable(vm_queues[VM_TIMEQ])) { struct vm_thread *thread; thread = vm_queues[VM_TIMEQ]; vm_unqueue(thread); vm_queue(thread, VM_RUNQ); } /* Go for next runnable thread */ if (vm_queues[VM_RUNQ]) { vm_current = vm_queues[VM_RUNQ]; vm_unqueue(vm_current); } else { struct timeval tv; struct timespec ts; int rv; if (vm_queues[VM_TIMEQ] == NULL) { printf("No runnable thread, and no waiting thread\n"); exit(0); } // printf("No runnable thread - sleeping\n"); gettimeofday(&tv, NULL); timersub(&vm_queues[VM_TIMEQ]->time, &tv, &tv); if ((tv.tv_sec < 0) || (tv.tv_usec < 0)) { tv.tv_sec = 0; tv.tv_usec = 0; } TIMEVAL_TO_TIMESPEC(&tv, &ts); // nanosleep(&ts, NULL); rv = pollts(vm_pollfd, vm_npollfds, &ts, NULL); if ((rv == -1) && (errno != EINTR)) err(1, "pollts() error"); if (rv > 0) vm_wakeupafterpoll(); } } void vm_register_signal_fd(int fd, int queue) { int rv; if (vm_npollfds >= VM_MAXPOLLFD) err(1, "Too many fds registered"); vm_pollfd[vm_npollfds].fd = fd; vm_pollfd[vm_npollfds].events = POLLRDNORM; vm_pollfdqueue[vm_npollfds] = queue; vm_npollfds++; rv = fcntl(fd, F_SETFL, O_NONBLOCK | O_ASYNC); } void stack_push(struct vm_thread *thread, stkentry e) { thread->sp++; if (thread->sp >= (thread->stackbase + thread->stacksize)) { printf("Stack overflow\n"); exit(1); /* XXX what to do here? */ thread->sp--; return; } *thread->sp = e; } void stack_pushstr(struct vm_thread *thread, int len, char *string) { stkentry *strbase = thread->sp + 1; thread->sp += 1+((len+sizeof(stkentry)-1)/sizeof(stkentry)); if (thread->sp >= (thread->stackbase + thread->stacksize)) { printf("Stack overflow\n"); /* XXX what to do here? */ thread->sp = thread->stackbase + thread->stacksize - 1; return; } strncpy((char *)strbase, string, len); *thread->sp = len; } char *stack_getstr(struct vm_thread *thread, int len, int count) { stkentry *ptr; ptr = thread->sp - count - ((len+sizeof(stkentry)-1)/sizeof(stkentry)); if (ptr < thread->stackbase) { printf("Stack underflow\n"); /* XXX what to do here? */ ptr = thread->stackbase; } return (char *)ptr; } void stack_pop(struct vm_thread *thread, int count) { thread->sp -= count; if (thread->sp < thread->stackbase) { printf("Stack underflow\n"); /* XXX what to do here? */ thread->sp = thread->stackbase; } } void stack_alloc(struct vm_thread *thread, int count) { thread->sp += count; if (thread->sp >= (thread->stackbase + thread->stacksize)) { printf("Stack overflow\n"); /* XXX what to do here? */ thread->sp = thread->stackbase + thread->stacksize - 1; } } void stack_load(struct vm_thread *thread, int count) { stkentry *ptr; ptr = thread->sp - count; if (ptr < thread->stackbase) { printf("Stack underflow\n"); /* XXX what to do here? */ ptr = thread->stackbase; } stack_push(thread, *ptr); } void stack_store(struct vm_thread *thread, int count) { stkentry *ptr; ptr = thread->sp - count - 1; if (ptr < thread->stackbase) { printf("Stack underflow\n"); /* XXX what to do here? */ ptr = thread->stackbase; } *ptr = *thread->sp; stack_pop(thread, 1); } stkentry stack_get(struct vm_thread *thread, int count) { stkentry *ptr; ptr = thread->sp - count; if (ptr < thread->stackbase) { printf("Stack underflow\n"); /* XXX what to do here? */ ptr = thread->stackbase; } return *ptr; } float stack_getreal(struct vm_thread *thread, int count) { union { stkentry e; float f; } conv; conv.e = stack_get(thread, count); return conv.f; /* XXX Not exactly MI */ } void stack_poke(struct vm_thread *thread, int count, stkentry value) { stkentry *ptr; ptr = thread->sp - count; if (ptr < thread->stackbase) { printf("Stack underflow\n"); /* XXX what to do here? */ ptr = thread->stackbase; } *ptr = value; } void stack_pokereal(struct vm_thread *thread, int count, float value) { union { stkentry e; float f; } conv; conv.f = value; stack_poke(thread, count, conv.e); } #define INTOP intop = 0; \ while (bytecount--) \ intop = (intop << 8) | ((*vm_current->pc++) & 0xff); /* * RESTART can only be used to restart things that don't change the stack. * It is intended for use to restart internal functions if they need to sleep. */ #define RESTART savedthread->pc = savedpc; #define NOTIMPL printf("Not implemented\n"); #define STACKTOP (*vm_current->sp) #define STACKTOPFL (*(float *)(vm_current->sp)) void vm_run(void) { int opcode; int bytecount; int intop; int val; float flval; instr *savedpc; struct vm_thread *savedthread; while (1) { if (vm_caughtsignal) { if (vm_current) { vm_queue(vm_current, VM_RUNQ); vm_current = NULL; } vm_handle_signal(); } while (vm_current == NULL) vm_sched(); if ((vm_current->pc < vm_codearea) || (vm_current->pc > (vm_codearea + vm_codesize))) { printf("Execution outside code area\n"); vm_destroy(vm_current); vm_current = NULL; continue; } savedpc = vm_current->pc; savedthread = vm_current; opcode = *vm_current->pc++; bytecount = BYTECOUNT(opcode); opcode = OPCODE_MASK(opcode); #if DEBUG printf("executing opcode %s (%d) at %p (bytecount %d)\n", instr_names[opcode], opcode, vm_current->pc-1, bytecount); printf("sp = %p\n", vm_current->sp); #endif switch(opcode) { case OP_NOP: /* No-op */ break; case OP_PUSH: /* Push immediate */ INTOP stack_push(vm_current, intop); break; case OP_PUSHSTR: INTOP stack_pushstr(vm_current, intop, vm_current->pc); vm_current->pc += intop; break; case OP_POP: INTOP stack_pop(vm_current, intop); break; case OP_ALLOC: INTOP stack_alloc(vm_current, intop); break; case OP_LOAD: INTOP stack_load(vm_current, intop); break; case OP_STORE: INTOP stack_store(vm_current, intop); break; case OP_B: case OP_BL: INTOP if (opcode == OP_BL) stack_push(vm_current, (stkentry)vm_current->pc); vm_current->pc += intop; break; case OP_BI: case OP_BIL: val = STACKTOP; if (opcode == OP_BIL) stack_push(vm_current, (stkentry)vm_current->pc); vm_current->pc += val; stack_pop(vm_current, 1); break; case OP_BZ: case OP_BZL: INTOP val = STACKTOP; stack_pop(vm_current, 1); if (val == 0) { if (opcode == OP_BZL) stack_push(vm_current, (stkentry)vm_current->pc); vm_current->pc += intop; } break; case OP_BNZ: case OP_BNZL: INTOP val = STACKTOP; stack_pop(vm_current, 1); if (val != 0) { if (opcode == OP_BNZL) stack_push(vm_current, (stkentry)vm_current->pc); vm_current->pc += intop; } break; case OP_RET: vm_current->pc = (instr *)STACKTOP; stack_pop(vm_current, 1); break; case OP_CALLNUM: INTOP if ((intop >=0) && (intop < vm_intfn_size)) { if (!vm_intfn_table[intop]()) { RESTART } } else printf("Internal function out of range\n"); break; case OP_CALLSTR: INTOP vm_current->pc += intop; NOTIMPL break; case OP_ADD: val = STACKTOP; stack_pop(vm_current, 1); STACKTOP += val; break; case OP_SUB: val = STACKTOP; stack_pop(vm_current, 1); STACKTOP -= val; break; case OP_MUL: val = STACKTOP; stack_pop(vm_current, 1); STACKTOP *= val; break; case OP_DIV: val = STACKTOP; stack_pop(vm_current, 1); STACKTOP /= val; break; case OP_EQ: val = STACKTOP; stack_pop(vm_current, 1); STACKTOP = (STACKTOP == val); break; case OP_NE: val = STACKTOP; stack_pop(vm_current, 1); STACKTOP = (STACKTOP != val); break; case OP_LT: val = STACKTOP; stack_pop(vm_current, 1); STACKTOP = (STACKTOP < val); break; case OP_GT: val = STACKTOP; stack_pop(vm_current, 1); STACKTOP = (STACKTOP > val); break; case OP_LE: val = STACKTOP; stack_pop(vm_current, 1); STACKTOP = (STACKTOP <= val); break; case OP_GE: val = STACKTOP; stack_pop(vm_current, 1); STACKTOP = (STACKTOP >= val); break; case FLOP_ADD: flval = STACKTOPFL; stack_pop(vm_current, 1); STACKTOPFL += flval; break; case FLOP_SUB: flval = STACKTOPFL; stack_pop(vm_current, 1); STACKTOPFL -= flval; break; case FLOP_MUL: flval = STACKTOPFL; stack_pop(vm_current, 1); STACKTOPFL *= flval; break; case FLOP_DIV: flval = STACKTOPFL; stack_pop(vm_current, 1); STACKTOPFL /= flval; break; case FLOP_EQ: flval = STACKTOPFL; stack_pop(vm_current, 1); STACKTOP = (STACKTOPFL == flval); break; case FLOP_NE: flval = STACKTOPFL; stack_pop(vm_current, 1); STACKTOP = (STACKTOPFL != flval); break; case FLOP_LT: flval = STACKTOPFL; stack_pop(vm_current, 1); STACKTOP = (STACKTOPFL < flval); break; case FLOP_GT: flval = STACKTOPFL; stack_pop(vm_current, 1); STACKTOP = (STACKTOPFL > flval); break; case FLOP_LE: flval = STACKTOPFL; stack_pop(vm_current, 1); STACKTOP = (STACKTOPFL <= flval); break; case FLOP_GE: flval = STACKTOPFL; stack_pop(vm_current, 1); STACKTOP = (STACKTOPFL >= flval); break; default: printf("Unrecognised opcode\n"); break; } } }